I designed Cardslinger with focus on making a character, from start to finish, for a top-down RPG with hand-painted textures.
- Concept, modelling, texturing, rigging and animating!
Cardslinger Slingin' cards in his full glory
I animated this run cycle for him, making sure it was readable from all angles - but especially in a top-down perspective.
I started with the idea of a "Cardslinger", - in my mind a blend of a wild west gunslinger and a scruffy poker player.
I decided to incorporate the diamond symbol a lot in his design, to get some cool shapes that are related to playing cards!
Some concepts for his color scheme - i had both playing cards and the wild west in mind when making these.
I build the model in Maya, using these reference planes as a guide!
I made a rig for him with both FK and IK controls + blends.
I can even animate parts of his face, and change his eyes! I didn't put too many controls in the face though, as he is intended to be viewed in a top-down perspective.